About

News

Calendar

Projects

Partners

Community
  • LGN
  • Posts Tagged: video games

  • Sign In

How the New SimCity Ruins Friendships, But Expertly Teaches Systems Thinking

Since 1989, SimCity has been a gateway drug for budding city planners. Nearly a quarter of a century later, a brand new version is prepping for release. And it looks awesome.

How the Video Game Industry Needs to Grow Up

Video game executive Jade Raymond makes it clear that she thinks it time for mainstream games to “grow up.” What might learning games learn from this call to action?

May 17-18: Critical Play—The Game as an Art Form

Are games art? From May 17 to 18, the MoMA will gather an esteemed group of scholars and curators to examine how games and art have collided.

bootcamp

Now Taking Applications for 2012 Game Design Boot Camp

Join us for our Boot Camp this summer as we combine learning and fun while developing critical, conceptual, creative, and strategic thinking skills.

Why Joel Stein’s Attack on The Hunger Games and Video Games is Silly

Here’s why Joel Stein’s attack on The Hunger Games, video games, and other media he considers too childish for his precious time is rubbish.

Products & Services

Learning Game Consulting
Project Management
Assessment Model Development
Design Seminars & Tool Kits
Open Educational Resources

Projects

Anatomy Browser
Caduceus
Citizen Science
Create UNAOC
Fair Play
Game Design Tool Kit
Game Up
Lure of the Labyrinth
Progenitor X
Quandary
Studio K
Trails Forward
Virulent
Xenos

Follow Us

Facebook
Twitter
Pinterest
YouTube

Locations

Cambridge, MA Madison, WI
  • Contact Us
  • Careers
  • Privacy Policy
  • Terms of Use
  • RSS
| © The Learning Games Network is powered by WordPress & Bones.