Learning Games Network (LGN) is an award-winning game studio that sparks playful learning.
Based in Cambridge, MA and Madison, WI, Learning Games Network is a non-profit spin-off of the MIT Education Arcade and the University of Wisconsin-Madison’s Games+Learning+Society Center. The organization sits between the two R&D groups as a way to bridge research and practice, and take the work of the R&D labs into the field for deeper impact.
Playful Learning is a national initiative to support and empower educators to use game-based learning (GBL). Launched this past June, this initiative is comprised of 2 parts: 1) an online knowledge base of games and GBL materials, to make finding, using and curating information and resources for using games in the classroom much easier; 2) a national network of educators, who participate in workshops we hosted, supported by $500K of funding from the Gates Foundation. We believe there is a growing abundance of GBL resources available, but that quality GBL in the classroom is still slowly rising because teachers don’t have easy access to organized information on how to use games in the classroom, and meaningful supports that really make it easy to adopt and implement. Both parts of the initiative are designed to work together to meet these challenges—building, organizing and curating materials as a collective that benefits the entire field.
Games and Curriculum Interns will work as a key member of the core team leading this project, getting involved in one or all aspects of the project’s processes just as the core team does, depending on interest and fit.
What we’re looking for:
- Must be awesome
- Major in educational technology or curriculum development preferred, but not required
- Strong oral and written communication skills
- Organized and pays close attention to details
- Must be able to take independent initiative
- Interest in game-based learning and educational technology
- Interest in online community development
- Play learning games and then write reviews about how teachers might use them effectively
- Review existing site content and update as necessary
- Create sample lesson plans and implementations
- Map the games’ learning goals and outcomes to the Common Core Standards
- Partner with teachers and game producers to ensure the content is accurate and complete
This is an unpaid, for-credit internship that will begin in the spring semester in January. You are expected to work 10-15 hours a week from home or school, but you may be asked to attend meetings at our Cambridge studio. This position will report to Brian Bullock LGN Project Overlord (BU SED ’13).
To apply, please e-mail a brief cover letter and a one-page resume to email@example.com.