To our supporters and friends, thank you.
We were already more than pleased when our ethical reasoning game Quandary was nominated for Best Gameplay at the 10th Annual Games For Change Festival in New York this year. Needless to say: we would’ve needed cartoonists to demonstrate just how warped our faces got when we heard our name for Game of the Year.
When we first began production for Quandary over a year and a half ago, we set out to deliver a unique game that would seriously challenge kids to reflect on how they made decisions. We think we’ve made good on that promise — and others have too — but like anyone serious about their games, our play is never done.
This summer, we’re working hard to expand the world of Quandary. Not will we be creating a tablet version for players on the go, we’re also developing a user-generated feature that will allow you to create your own characters on Planet Braxos. And who knows? They may even show up in a future full-length game episode. Stay tuned!
In the meantime, congratulations to this year’s Games For Change winners and nominees. We are only as good as the company we keep — we look forward to continue making games alongside all of you.
Full Press Release: Quandary Takes Home Game of the Year at Games for Change 2013!