Learning Games Network (LGN) is an award-winning game studio that sparks playful learning.
Based in Cambridge, MA and Madison, WI, Learning Games Network is a non-profit spin-off of the MIT Education Arcade and the University of Wisconsin-Madison’s Games+Learning+Society Center. The organization sits between the two R&D groups as a way to bridge research and practice, and take the work of the R&D labs into the field for deeper impact.
Playful Learning is a national initiative to support and empower educators to use game-based learning (GBL). Launched this past June, this initiative is comprised of 2 parts: 1) an online knowledge base of games and GBL materials, to make finding, using and curating resources for using games in the classroom much easier; 2) a national network of educators, who participate in workshops we hosted, supported by the Gates Foundation.
The Student R&D Assistant will work as a key member of the core team leading this project, getting involved in one or all aspects of the project’s processes, depending on interest and fit. With the support of our project leads, you will have the opportunity to learn the ins and outs of content development, instructional design, educational outreach, and/or user experience design.
What we’re looking for:
We’re seeking a bright, dedicated graduate student with a background in education. This is a position designed to train aspiring instructional designers and educational researchers who have a passion for video games, new learning technologies, and pedagogy.
- Adding games to the online Playful Learning platform, as well as curating and improving game pages.
- Finding or creating materials that help educators better understand and “on-ramp” to game-based learning, depending on where they are and their needs; this will include organizing these materials into curricula for workshop and other asynchronous mechanisms to support educators.
- Finding strong examples of educators doing great things with games, and capturing that via video, lesson plan, or other format to be uploaded to the site.
- Helping to organize and facilitate educator workshops and Playful Learning Summits that will occur throughout the fall in Boston and nationally.
- Conducting UI / UX analysis and feedback on the site’s current designs and those in development.
- The internship will last approximately three months, starting at your schedule.
- This is currently an unpaid internship. We are happy to work with students to fulfill any requirements to work with us for academic credit.
- The project will require approximately 5 hours per week, under the supervision of the project’s Principal Investigator and Executive Producer Jen Groff.
- Learn more about the Playful Learning initiative at playfullearning.com and beta.playfullearning.com.
To apply, please e-mail your cover letter and resume to michael [at] learninggam [dot] es.