Oxford University Press is trying their hand at making classic literature relevant again by releasing a series of tie-in web and mobile game extensions.
You don’t have to wait until you get your game design degree. Meet N427, a 14-year-old game designer who took the plunge at an early age.
Valve is set to expand its Steam game-streaming service to include other software, from creativity to productivity apps.
Video game executive Jade Raymond makes it clear that she thinks it time for mainstream games to “grow up.” What might learning games learn from this call to action?
We’re still wrapping our heads around the inspiring and diverse speakers who addressed this year’s topic of “Going Mobile, Going Global.”